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DM692

9 Art Reviews

4 w/ Responses

Looking forward to the final product, but all these little snippets are very well-done. The one thing that bugs me about this one is that the run cycle looks like it starts before Joe is actually moving.

Cute, I'm really liking your style. More good work with lighting and pose in this one, and the background contrasts the clean lines nicely. However, the gun seems a little short (whatever) and flat (which is a problem).

I don't know if you just got lazy with/rushed the gun, but it seems to have less depth than the rest of the picture. The shine on it from the butterfly is an awesome little touch, but other than that, it's just lacking little stuff that would make it pop. If you are looking to improve your depth, I'd look at "Dancing notes", your work with the notes in that one is definitely on the right track. There is, however, some decent work with depth on this piece, especially on her left arm.

Conclusively, it's a nice little piece for what it is. I'd also like to note that there's certainly more good to it than bad, but I'm not too skilled at critiquing the good.

Mckodem responds:

Thanks man. Admittedly I didn't notice the gun size until afterward, but I feel if it was bigger it could be distracting.
I did rush this out as I haven't had time to finish a picture as I work on my next animation.

Again thanks for the feedback dude.

Nice piece, but the bottom half almost feels rushed and it makes it stick out a bit too much for my liking.

When you look at the top image, you see light play and depth with great detail, and it's done very well. However, as you start looking down, it is immediately and jarringly cut straight across, and seems to go into a different art style all together. There's no depth or light source, and the straight cut across the middle of the picture (especially with the tree roots extending past it) really serves to contrast the two styles.

I get that you did have to use several mediums to create this (meaning that some conflict of styles will always be present in some way), but there's ways to use that to your advantage. For example, put a bold hand-drawn piece next to a faded cut out from a photograph to create juxtaposition, while still leaving huge pieces of background to make it 'work'. This method simply jumbles the 2 mediums together, while the roots feel like they're trying to create some continuity between them and it doesn't work.

Another thing is the font. This is sort of an obvious point (that I'm sure you would have worked on if were worried enough about it), but standard fonts tend to stick out a little bit in art. This is especially true when they're formatted in such a way that puts so many similar characters together (h, l, n, m, i). Creating lettering really isn't that hard, and I highly suggest you try it.

All in all, every piece in this is fine enough on its own, however, I think it's the fusion of them that needs a little work.

Really cool piece, I want to say proportions look a little off for this art style, but then again she could just have healthy birthing hips. One thing I want to mention is your phenomenal work with the light source, with the shine on the goggles/water wings and shadows.

I really hope you keep it up, I think you have potential!

Mckodem responds:

Thank you. This picture basically mixed up my style of drawing cutesy girls, with a more adult proportion and they sort of collided to make this picture.

I don't normally look at portraits so I can't provide much critique, but I can say that you did a really great job on proportions, features, and expression.

What I mostly came to say is that you don't need to watermark your work so prominently. It really is very damaging to the work, especially when it's a watermark for a different site's profile. I'd look into signing your works instead, if you're really worried about people seeing this and not knowing who made it.

(First?) Realistic Review.

Although this is a very well done piece of art, there a couple thing's I'd like to point out.

Nathan's index and middle fingers look slightly too angular, almost like they're broken. I believe that might be because the top of his index finger is shaded too lightly, and creates the effect that the curve in it is deeper than it really is.

Secondly, Murderface seems off-kilter. I know this would be difficult to fix completely because removing the monitor his foot is on would create a bit of negative space, but I guess it could be slightly remedied by taking his guitar off his thigh and letting it hang from the (invisible) strap.

Now that I'm done nitpicking, I'd like to point out the good points of this, which far more than make up for the little flaws. Using a pallet made entirely of reds helps create the "doomy" atmosphere, in my opinion. The fact that you payed attention to details like the little cracks in Facebones and the contours in the cymbals is impressive, and this is overall a very well-done piece of art.

And Skwisgaar looks like he just shit himself.

Great Ending

I've been following the entire story of the Blood Charm over at your deviantART, and I think this was an excellent way to end the series.

Anyways, for the art itself, I can't find much fault with it. The shading is perfect, the light comes from one definite source, you obviously put ever so much attention into the little details such as the little cracks and whatnot in Anne's armour, and in the end, it really payed off.

You are probably the greatest artist on Newgrounds, and I hope to see more from you. Thank you for creating this wonderful little miniseries!

AlvinHew responds:

Thank you, that is really high praise.

Cool, you knw how to use Polar Inversion.

Yes, I figured out your cheat.

Anyways, even though you took that shortcut, it does look pretty cool, but you probably could have done something better with the original design.

Amazing!

The detail of the man standing on the cliff is great, and really contributes to the rest of the picture, and it adds an air of mystery to the whole thing. I like the way the lines are drawn, and the way the cliff itself is shaded.

The only thing I can really think about that isn't quite right is the dinasaur seems so out of place, but I suppose you had to include it, so I didn't dock anything for that.

All in all, a great piece of work!

TheL1st responds:

yes indeed , the dinosaurs ha to be included, and i really wanted to put the character in there too. even though they aren't form the same time period

I'm glad you like it and thank you for the paragraph review

I'm the one without a soul, I'm the one with THIS BIG FUCKIN' HOLE

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